Awake and Start



using System.Collections;
using UnityEngine;

public class AwakeAndStart : MonoBehaviour
    void Awake()
        Debug.Log(“Awake called.”);

    void Start()
        Debug.Log(“Start called.”);


What I Learned

This tutorial shows how to use the awake and start functions in a script. It clarifies the order in which they appear, and how they should be used. In my screencast I show how the awake and start functions appear in the console view. One problem I had to solve was actually finding the console view in Unity so I could record it. Because of this I had a couple rough first takes of the screencast, but otherwise the tutorial was easy to follow and didn’t take too long to do.


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